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CSCW
2007
ACM
13 years 10 months ago
Doing Virtually Nothing: Awareness and Accountability in Massively Multiplayer Online Worlds
To date the most popular and sophisticated types of virtual worlds can be found in the area of video gaming, especially in the genre of Massively Multiplayer Online Role Playing Ga...
Robert J. Moore, Nicolas Ducheneaut, Eric Nickell
JUCS
2008
118views more  JUCS 2008»
13 years 10 months ago
Enhancements of Meeting Information Management and Application for Knowledge Access and Learning Activities
: Communication processes have become increasingly important in modern working life. Organizations invest a surprisingly high amount of financial resources and employee work time i...
Christian Gütl
NN
2006
Springer
232views Neural Networks» more  NN 2006»
13 years 10 months ago
A probabilistic model of gaze imitation and shared attention
An important component of language acquisition and cognitive learning is gaze imitation. Infants as young as one year of age can follow the gaze of an adult to determine the objec...
Matthew W. Hoffman, David B. Grimes, Aaron P. Shon...
IIE
2007
120views more  IIE 2007»
13 years 10 months ago
Words are Silver, Mouse-Clicks are Gold? (or how to optimize the level of language formalization of young students in a Logo-bas
How do we teach children to express and communicate ideas in a formal and informal mode? What type of language do they need in a concrete context? How should they determine a prope...
Evgenia Sendova, Toni Chehlarova, Pavel Boytchev
TASLP
2008
112views more  TASLP 2008»
13 years 10 months ago
A Study in Efficiency and Modality Usage in Multimodal Form Filling Systems
The usage patterns of speech and visual input modes are investigated as a function of relative input mode efficiency for both desktop and personal digital assistant (PDA) working ...
Manolis Perakakis, Alexandros Potamianos
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