As simulation and rendering capabilities continue to increase, volumetric effects like smoke, fire or explosions will be frequently encountered in computer games and virtual envir...
We develop a theory for the temporal integration of visual motion motivated by psychophysical experiments. The theory proposes that input data are temporally grouped and used to p...
Alan L. Yuille, Pierre-Yves Burgi, Norberto M. Grz...
The main aim of this paper is to investigate how the production-rule-based computational paradigm can be implemented through visual data-flow techniques. We propose a simple yet e...
s of the LIX Fall Colloquium 2008: Emerging Trends in Visual Computing Frank Nielsen Ecole Polytechnique, Palaiseau, France Sony CSL, Tokyo, Japan Abstract. We list the abstracts o...