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HAPTICS
2003
IEEE
14 years 1 months ago
The Haptic Probe: Mechanized Haptic Exploration and Automated Modeling
It seems likely that humans build internal models of objects that they explore haptically, and that the complexity of an internal model is not necessarily associated with complex ...
Volkan Patoglu, R. Brent Gillespie
ICAT
2003
IEEE
14 years 1 months ago
In virtual reality, which way is up?
Virtual reality is often used to simulate environments in which the direction of up is not aligned with the normal direction of gravity or the body. How effective are these enviro...
Heather Jenkin, Richard Dyde, Michael Jenkin, Laur...
ICCV
2003
IEEE
14 years 1 months ago
Computing MAP trajectories by representing, propagating and combining PDFs over groups
This paper addresses the problem of computing the trajectory of a camera from sparse positional measurements that have been obtained from visual localisation, and dense differenti...
Paul Smith, Tom Drummond, Kimon Roussopoulos
PG
2003
IEEE
14 years 1 months ago
A State Machine for Real-Time Cutting of Tetrahedral Meshes
We introduce an algorithm that consistently and accurately processes arbitrary intersections in tetrahedral meshes in real-time. The intersection surfaces are modeled up to the cu...
Daniel Bielser, Pascal Glardon, Matthias Teschner,...
SI3D
2003
ACM
14 years 1 months ago
Incorporating dynamic real objects into immersive virtual environments
We present algorithms that enable virtual objects to interact with and respond to virtual representations, avatars, of real objects. These techniques allow dynamic real objects, s...
Benjamin Lok, Samir Naik, Mary C. Whitton, Frederi...