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ACMIDC
2010
14 years 16 days ago
Paper-based multimedia interaction as learning tool for disabled children
The purpose of our research is to support cognitive, motor, and emotional development of severely disabled children in the school context. We designed and implemented a set of nov...
Franca Garzotto, Manuel Bordogna
APGV
2010
ACM
236views Visualization» more  APGV 2010»
13 years 12 months ago
The effect of stereo and context on memory and awareness states in immersive virtual environments
Spatial awareness is crucial for human performance efficiency of any task that entails perception of space. Memory of spaces is an imperfect reflection of the cognitive activity (...
Adam Bennett, Matthew Coxon, Katerina Mania
BMCBI
2005
94views more  BMCBI 2005»
13 years 8 months ago
T.I.M.S: TaqMan Information Management System, tools to organize data flow in a genotyping laboratory
Background: Single Nucleotide Polymorphism (SNP) genotyping is a major activity in biomedical research. The Taqman technology is one of the most commonly used approaches. It produ...
Stéphanie Monnier, David G. Cox, Tim Albion...
IJCAI
2007
13 years 10 months ago
Detection of Cognitive States from fMRI Data Using Machine Learning Techniques
Over the past decade functional Magnetic Resonance Imaging (fMRI) has emerged as a powerful technique to locate activity of human brain while engaged in a particular task or cogni...
Vishwajeet Singh, Krishna P. Miyapuram, Raju S. Ba...
HICSS
2003
IEEE
160views Biometrics» more  HICSS 2003»
14 years 1 months ago
Digital Documents and Media
People need to find, work with, and put together information. Diverse activities, such as scholarly research, comparison shopping, and entertainment involve collecting and connect...
Michael A. Shepherd