This paper introduces a feature based method for the fast generation of sparse 3D point clouds from multiple images with known pose. We extract sub-pixel edge elements (2D positio...
Last years have witnessed how crowd simulations have become an essential tool for many virtual environment applications. These applications require both rendering visually plausib...
In this paper, we present a large-scale object retrieval system. The user supplies a query object by selecting a region of a query image, and the system returns a ranked list of i...
James Philbin, Ondrej Chum, Michael Isard, Josef S...
— This paper presents a self-localization strategy for a team of heterogenous mobile robots, including ground mobile robots of various sizes and wall-climbing robots. These robot...
Visual tracking with moving cameras is a challenging task. The global motion induced by the moving camera moves the target object outside the expected search area, according to th...