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DAGSTUHL
2001
13 years 10 months ago
An Overview of the GXL Graph Exchange Language
GXL (Graph eXchange Language) is designed to be a standard exchange format for graph-based tools. GXL is defined as an XML sublanguage, which offers support for exchanging instanc...
Andreas Winter, Bernt Kullbach, Volker Riediger
FPLAY
2008
13 years 10 months ago
Crafting game-models using reactive system design
This paper presents a game-model of a gym training system, where the behavior of the system is specified using languages developed originally for reactive system design, which dri...
David Harel, Itai Segall, Hillel Kugler, Yaki Sett...
VL
2002
IEEE
100views Visual Languages» more  VL 2002»
14 years 1 months ago
Using HCI Techniques to Design a More Usable Programming System
A programming system is the user interface between the programmer and the computer. Programming is a notoriously difficult activity, and some of this difficulty can be attribute...
John F. Pane, Brad A. Myers, Leah B. Miller
VRML
2000
ACM
14 years 1 months ago
3D behavioral model design for simulation and software engineering
Modeling is used to build structures that serve as surrogates for other objects. As children, we learn to model at a very young age. An object such as a small toy train teaches us...
Paul A. Fishwick
VL
2010
IEEE
221views Visual Languages» more  VL 2010»
13 years 7 months ago
Sketching and Drawing in the Design of Open Source Software
In co-located software development, diagramming practices, such as sketching ideas out with a pen and paper, support the creative process and allow designers to shape, analyze, an...
Eunyoung Chung, Carlos Jensen, Koji Yatani, Victor...