Grid computing technology is a focused field in high performance computing. This paper describes an engineering computation oriented visual grid framework VGrid, which is capable t...
This paper reports one experiment conducted to evaluate the influence of oscillating camera motions on the perception of traveled distances in virtual environments. In the experi...
Nowadays multi-user VR systems are mostly aimed to social interaction, whereas exploitation of shared virtual environment for educational purposes has been mainly left aside. We i...
A voxel-based terrain visualization system is presented with real-time performance on general-purpose graphics multiprocessor workstations. Ray casting of antialiased 3D volume te...
Virtual Worlds are computer-hosted visual environments that create the effect of an interactive three-dimensional world in which objects have a sense of spatial and physical prese...
Olga De Troyer, Wesley Bille, Raul Romero, Peter S...