This paper introduces FlowVR, a middleware dedicated to virtual reality applications distributed on clusters or grid environments. FlowVR supports coupling of heterogeneous paralle...
Game engines of cinematic quality, broadband networking and advances in Virtual Reality (VR) technologies are setting the stage to allow players to have shared, “better-than-lif...
Abstract. The last advances in commodity hardware have allowed users of immersive visualization to create high-performance systems using a set of interconnected computers. These sy...
Aron Bierbaum, Patrick Hartling, Pedro Morillo, Ca...
This paper reports on a new approach for visualizing multi-field MRI or CT datasets in an immersive environment with medical applications. Multi-field datasets combine multiple sc...
The levels of immersion and presence felt by users in a Virtual Environment (VE) are very important factors that dictate the quality of the Virtual Reality (VR) experience. Sensor...