We present experimental work which explores how the match (or mismatch) between the input space of the hands and the output space of a graphical display influences twohanded input...
We introduce semantic pointing, a novel interaction technique that improves target acquisition in graphical user interfaces (GUIs). Semantic pointing uses two independent sizes fo...
Renaud Blanch, Yves Guiard, Michel Beaudouin-Lafon
This paper describes the prototype implementation of a pervasive, wearable augmented reality (AR) system based on a full bodymotion-capture system using low-power wireless sensors...
Peter Barrie, Andreas Komninos, Oleksii Mandrychen...
Graphical information is very important in common information publishing. For visually impaired users this information is usually not accessible. Scalable Vector Graphics, a recomm...
We describe WEST, a WEb browser for Small Terminals, that aims to solve some of the problems associated with accessing web pages on hand-held devices. Through a novel combination ...