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DIGRA
2005
Springer
14 years 3 months ago
Shadowplay: Simulated Illumination in Game Worlds
Despite the fact that there are currently a number of enjoyable digital games in which light plays a key role, we lack a vocabulary with which to discuss simulated illumination in...
Simon Niedenthal
IPPS
2002
IEEE
14 years 2 months ago
FARM: A Feedback-Based Adaptive Resource Management for Autonomous Hot-Spot Convergence System
Abstract— In this paper, we present a novel and comprehensive resource management solution for the autonomous hot-spot convergence system (AHSCS) that uses sensor web. This solut...
S. Swaminathan, G. Manimaran
VL
2002
IEEE
124views Visual Languages» more  VL 2002»
14 years 2 months ago
Supporting the Construction of Real World Interfaces
In recent years, real world objects have been used to reflect information previously shown on the computer screen. While most earlier efforts have required significant developer...
D. Scott McCrickard, David Wrighton, Dillon Busser...
AFRICACRYPT
2010
Springer
14 years 1 months ago
Practical Improvements of Profiled Side-Channel Attacks on a Hardware Crypto-Accelerator
Abstract. This article investigates the relevance of the theoretical framework on profiled side-channel attacks presented by F.-X. Standaert et al. at Eurocrypt 2009. The analyses ...
M. Abdelaziz Elaabid, Sylvain Guilley
ACMACE
2008
ACM
13 years 11 months ago
BragFish: exploring physical and social interaction in co-located handheld augmented reality games
In this paper, we present our research on social interaction in colocated handheld augmented reality (AR) games. These games are characterized by shared physical spaces that promo...
Yan Xu, Maribeth Gandy, Sami Deen, Brian Schrank, ...