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MM
2006
ACM
151views Multimedia» more  MM 2006»
14 years 1 months ago
Choreographic buttons: promoting social interaction through human movement and clear affordances
We used human movement as the basis for designing a collaborative aesthetic design environment. Our intention was to promote social interaction and creative expression. We employe...
Andrew Webb, Andruid Kerne, Eunyee Koh, Pranesh Jo...
BC
1998
117views more  BC 1998»
13 years 7 months ago
Where did I take that snapshot? Scene-based homing by image matching
In homing tasks, the goal is often not marked by visible objects but must be inferred from the spatial relation to the visual cues in the surrounding scene. The exact computation o...
Matthias O. Franz, Bernhard Schölkopf, Hanspe...
TOG
2012
222views Communications» more  TOG 2012»
11 years 10 months ago
Plastic trees: interactive self-adapting botanical tree models
We present a dynamic tree modeling and representation technique that allows complex tree models to interact with their environment. Our method uses changes in the light distributi...
Sören Pirk, Ondrej Stava, Julian Kratt, Miche...
CVPR
2007
IEEE
14 years 9 months ago
Large scale vision-based navigation without an accurate global reconstruction
Autonomous cars will likely play an important role in the future. A vision system designed to support outdoor navigation for such vehicles has to deal with large dynamic environme...
Albert Diosi, Anthony Remazeilles, François...
ACHI
2010
IEEE
14 years 2 months ago
Simulating On-the-Road Behavior Using a Driving Simulator
—In this paper, we summarize the initial results with regard to the question to what extent driving simulators can be used to serve as cheap and easy realizable environments for ...
Andreas Riener