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3DIM
2007
IEEE
14 years 2 months ago
Interactive Scanning of Haptic Textures and Surface Compliance
In modern computer graphics, 3D scanning is common practise for the acquisition of the geometry of objects. However, in addition to geometric models, physical models of interactio...
Sheldon Andrews, Jochen Lang
ICAT
2007
IEEE
14 years 1 months ago
Photorealistic VR Games?
Virtual reality technologies dramatically change the game experience when compared to most popular console games. VR systems may provide a higher user involvement due to the possi...
Salvatore Livatino
ISVC
2007
Springer
14 years 1 months ago
A Control Architecture for Long-Term Autonomy of Robotic Assistants
A major challenge in deploying service robots into the real world is to design a framework that provides effective, long-term interactions with people. This includes interacting w...
Christopher King, Xavier Palathingal, Monica N. Ni...
PEPM
2007
ACM
14 years 1 months ago
The semantics of graphical languages
Visual notations are pervasive in circuit design, control systems, and increasingly in mainstream programming environments. Yet many of the foundational advances in programming la...
Stephan Ellner, Walid Taha
ICRA
2006
IEEE
223views Robotics» more  ICRA 2006»
14 years 1 months ago
Real-time 3D Model-based Tracking: Combining Edge and Texture Information
— This paper proposes a real-time, robust and efficient 3D model-based tracking algorithm. A non linear minimization approach is used to register 2D and 3D cues for monocular 3D...
Muriel Pressigout, Éric Marchand