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PCM
2005
Springer
119views Multimedia» more  PCM 2005»
14 years 1 months ago
Haptic Interaction with Depth Video Media
Abstract. In this paper we propose a touch enabled video player system. A conventional video player only allows viewers to passively experience visual and audio media. In virtual e...
Jongeun Cha, Seung Man Kim, Ian Oakley, Jeha Ryu, ...
GIS
2008
ACM
14 years 8 months ago
Parallel ODETLAP for terrain compression and reconstruction
We introduce a parallel approximation of an Over-determined Laplacian Partial Differential Equation solver (ODETLAP) applied to the compression and restoration of terrain data use...
Jared Stookey, Zhongyi Xie, Barbara Cutler, W. Ran...
BMCBI
2011
12 years 11 months ago
A user-friendly web portal for T-Coffee on supercomputers
Background: Parallel T-Coffee (PTC) was the first parallel implementation of the T-Coffee multiple sequence alignment tool. It is based on MPI and RMA mechanisms. Its purpose is t...
Josep Rius Torrento, Fernando Cores, Francesc Sols...
ICRA
2002
IEEE
121views Robotics» more  ICRA 2002»
14 years 17 days ago
An Efficient Approach to the Simultaneous Localisation and Mapping Problem
—The simultaneous localization and map building (SLAM) problem asks if it is possible for an autonomous vehicle to start in an unknown location in an unknown environment and then...
Stefan B. Williams, Gamini Dissanayake, Hugh F. Du...
SIGGRAPH
1993
ACM
13 years 11 months ago
Surround-screen projection-based virtual reality: the design and implementation of the CAVE
Several common systems satisfy some but not all of the VR definition above. Flight simulators provide vehicle tracking, not head tracking, and do not generally operate in binocular...
Carolina Cruz-Neira, Daniel J. Sandin, Thomas A. D...