In this paper we study the technologies that are available for interactive and cooperative 3D environments. In particular, we describe how state-of-the art videogame 3D engines ca...
Roberto Andreoli, Rosario De Chiara, Ugo Erra, Vit...
This paper describes an approach for smart and physically-based navigation, which aims at supporting effective and intuitive user interactions with 3D geovirtual environments (Geo...
Structured program editors can lower the entry barrier for beginning computer science students by preventing syntax errors. However, when editors force programs to be executable a...
This paper presents the design of an interaction environment for fostering social interactions in electronic marketplaces. The environment incorporates a novel, spatially-organize...
The application designers can usually define their own "virtual environments" by selecting the appropriate computing resources required, or reuse and compose existing en...