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112
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ICSM
2002
IEEE
15 years 7 months ago
Constraining Software Evolution
Software is multidimensional but the tools that support it are not. The lack of tool support causes the software artifacts representing different dimensions to evolve independentl...
Steven P. Reiss
145
Voted
VW
2000
Springer
215views Virtual Reality» more  VW 2000»
15 years 6 months ago
A 3-D Biomechanical Model of the Salamander
This article describes a 3D biomechanical simulation of a salamander to be used in experiments in computational neuroethology. The physically-based simulation represents the salama...
Auke Jan Ijspeert
118
Voted
CVPR
2004
IEEE
16 years 4 months ago
The World in an Eye
This paper provides a comprehensive analysis of exactly what visual information about the world is embedded within a single image of an eye. It turns out that the cornea of an eye...
Ko Nishino, Shree K. Nayar
123
Voted
CW
2008
IEEE
15 years 9 months ago
Taxonomy and Implementation of Redirection Techniques for Ubiquitous Passive Haptic Feedback
Traveling through immersive virtual environments (IVEs) by means of real walking is an important activity to increase naturalness of VR-based interaction. However, the size of the...
Frank Steinicke, Gerd Bruder, Luv Kohli, Jason Jer...
124
Voted
HRI
2006
ACM
15 years 8 months ago
FOCUS: a generalized method for object discovery for robots that observe and interact with humans
The essence of the signal-to-symbol problem consists of associating a symbolic description of an object (e.g., a chair) to a signal (e.g., an image) that captures the real object....
Manuela M. Veloso, Paul E. Rybski, Felix von Hunde...