– The paper presents some experiences in developing a virtual environment using a videogame engine. It provides the details and the caveats met during development, with particula...
Roberto Andreoli, Rosario De Chiara, Ugo Erra, Ant...
This paper describes an implemented robotic agent architecture in which the environment, as sensed by the agent, is used to guide the recognition of spoken and gestural directives...
Shana Watters, Tim Miller, Praveen Balachandran, W...
When a manipulator interacts with objects with poorly damped oscillatory modes, undesired oscillations and bouncing may result. In this paper, we present a method for observer-base...
Mobile vision services have recently been proposed for the support of urban nomadic users. A major issue for the performance of the service - involving indexing into a huge amount...
Katrin Amlacher, Patrick Morris Luley, Gerald Frit...
In this work we propose an intuitive graphic framework for the effective visualization of MPEG-7 low-level features, in the context of classification and annotation of audio-visu...
Marco Campanella, Riccardo Leonardi, Pierangelo Mi...