Robust real-time tracking of non-rigid objects in a dynamic environment is a challenging task. Among various cues in tracking, color can provide an efficient visual cue for this t...
Very large and geometrically complex scenes, exceeding millions of polygons and hundreds of objects, arise naturally in many areas of interactive computer graphics. Time-critical ...
Current adaptive FEC schemes used for video streaming applications alter the redundancy in a block of message packets to adapt to varying channel conditions. However, for many pop...
We address the texture level-of-detail problem for extremely large surfaces such as terrain during realtime, view-dependent rendering. A novel texture hierarchy is introduced base...
Interactive surfaces and related tangible user interfaces often involve everyday objects that are identified, tracked, and augmented with digital information. Traditional approach...