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IPCO
2010
125views Optimization» more  IPCO 2010»
13 years 11 months ago
A Pumping Algorithm for Ergodic Stochastic Mean Payoff Games with Perfect Information
Abstract. We consider two-person zero-sum stochastic mean payoff games with perfect information, or BWR-games, given by a digraph G = (V = VB VW VR, E), with local rewards r : E R...
Endre Boros, Khaled M. Elbassioni, Vladimir Gurvic...
IFIP8
2007
13 years 11 months ago
Grid-VirtuE: A Layered Architecture for Grid Virtual Enterprises
A grid virtual enterprise is a community of independent enterprises concerned with a particular sector of the economy. Its members (nodes) are small or medium size enterprises (SME...
Alfredo Cuzzocrea, Alessandro D'Atri, Andrea Gualt...
MASCOTS
2008
13 years 11 months ago
Tackling the Memory Balancing Problem for Large-Scale Network Simulation
A key obstacle to large-scale network simulation over PC clusters is the memory balancing problem where a memory-overloaded machine can slow down an entire simulation due to disk ...
Hyojeong Kim, Kihong Park
MMNS
2007
105views Multimedia» more  MMNS 2007»
13 years 11 months ago
Monitoring Flow Aggregates with Controllable Accuracy
In this paper, we show the feasibility of real-time flow monitoring with controllable accuracy in today’s IP networks. Our approach is based on Netflow and A-GAP. A-GAP is a prot...
Alberto Gonzalez Prieto, Rolf Stadler
PDPTA
2007
13 years 11 months ago
Scalable Overlay Multicast Tree Construction for Media Streaming
Overlay networks have become popular in recent times for content distribution and end-system multicasting of media streams. In the latter case, the motivation is based on the lack...
Gabriel Parmer, Richard West, Gerald Fry
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