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156
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MMM
2011
Springer
234views Multimedia» more  MMM 2011»
14 years 6 months ago
Image Super-Resolution by Vectorizing Edges
As the resolution of output device increases, the demand of high resolution contents has become more eagerly. Therefore, the image superresolution algorithms become more important....
Chia-Jung Hung, Chun-Kai Huang, Bing-Yu Chen
153
Voted
CONIELECOMP
2011
IEEE
14 years 6 months ago
FPGA design and implementation for vertex extraction of polygonal shapes
This work focuses on developing systems of blocks in SIMULINK and VHDL to reuse on design of applications involving the recognition of polygonal objects. Usage of this work reduce...
Jorge Martínez-Carballido, Jorge Guevara-Es...
145
Voted
ICCV
2011
IEEE
14 years 2 months ago
Real-time Indoor Scene Understanding using Bayesian Filtering with Motion Cues
We present a method whereby an embodied agent using visual perception can efficiently create a model of a local indoor environment from its experience of moving within it. Our me...
Grace Tsai, Changhai Xu, Jingen Liu, Benjamin Kuip...
169
Voted
CVPR
2012
IEEE
13 years 5 months ago
Multi view registration for novelty/background separation
We propose a system for the automatic segmentation of novelties from the background in scenarios where multiple images of the same environment are available e.g. obtained by weara...
Omid Aghazadeh, Josephine Sullivan, Stefan Carlsso...
127
Voted
TVCG
2012
184views Hardware» more  TVCG 2012»
13 years 5 months ago
Unified Boundary-Aware Texturing for Interactive Volume Rendering
—In this paper, we describe a novel approach for applying texture mapping to volumetric data sets. In contrast to previous approaches, the presented technique enables a unified i...
Timo Ropinski, Stefan Diepenbrock, Stefan Bruckner...