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CHINZ
2007
ACM
13 years 11 months ago
Evaluation of spatial abilities through tabletop AR
Research has been done into improving the means by which we organise and manage information. The usefulness of 2D versus 3D interfaces and environments has also been debated and e...
Moffat Mathews, Madan Challa, Cheng-Tse Chu, Gu Ji...
CHI
2011
ACM
12 years 11 months ago
Evaluating the benefits of 3d stereo in modern video games
We present a study that investigates user performance benefits of 3D stereo in modern video games. Based on an analysis of several video games that are best suited for use with co...
Joseph J. LaViola Jr., Tad Litwiller
ISMAR
2002
IEEE
14 years 11 days ago
Alternative Tools for Tangible Interaction: A Usability Evaluation
In this work we compare an in-house designed Tangible User Interface (TUI) with three alternative single-user tools through an empirical investigation. These three alternative too...
Morten Fjeld, Sissel Guttormsen Schär, Domeni...
MVA
2010
254views Computer Vision» more  MVA 2010»
13 years 5 months ago
Gamma/X-ray linear pushbroom stereo for 3D cargo inspection
For evaluating the contents of trucks, containers, cargo, and passenger vehicles by a non-intrusive gamma-ray or X-ray imaging system to determine the possible presence of contrab...
Zhigang Zhu, Yu-Chi Hu, Li Zhao
JCDL
2004
ACM
181views Education» more  JCDL 2004»
14 years 27 days ago
The 3D vase museum: a new approach to context in a digital library
We present a new approach to displaying and browsing a digital library collection, a set of Greek vases in the Perseus digital library. Our design takes advantage of three-dimensi...
Horn-yeu Shiaw, Robert J. K. Jacob, Gregory R. Cra...