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VL
2008
IEEE
113views Visual Languages» more  VL 2008»
14 years 2 months ago
A visual language for representing and explaining strategies in game theory
We present a visual language for strategies in game theory, which has potential applications in economics, social sciences, and in general science education. This language facilit...
Martin Erwig, Eric Walkingshaw
CHI
2009
ACM
14 years 8 months ago
Where to locate wearable displays?: reaction time performance of visual alerts from tip to toe
Advances in electronics have brought the promise of wearable computers to near reality. Previous research has investigated where computers can be located on the human body ? criti...
Chris Harrison, Brian Y. Lim, Aubrey Shick, Scott ...
CDVE
2007
Springer
137views Visualization» more  CDVE 2007»
14 years 1 months ago
A Virtual Interactive Community Platform Supporting Education for Long-Term Sick Children
Analysis of existing ICT-based solutions for the education of long-term ill children reveal several weaknesses with respect to social and cooperative involvement, cost of developme...
Pieter Jorissen, Fabian Di Fiore, Gert Vansichem, ...
DPPI
2007
ACM
13 years 11 months ago
How interface agents affect interaction between humans and computers
Abstract. For many years, the HCI community has harbored a vision of interacting with intelligent, embodied computer agents. However, the reality of this vision remains elusive. Fr...
Jodi Forlizzi, John Zimmerman, Vince Mancuso, Sony...
CSCW
2008
ACM
13 years 9 months ago
The effects of local lag on tightly-coupled interaction in distributed groupware
Tightly-coupled interaction is shared work in which each person's actions immediately and continuously influence the actions of others. Tightly-coupled collaboration is a hal...
Dane Stuckel, Carl Gutwin