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3DPVT
2006
IEEE
192views Visualization» more  3DPVT 2006»
14 years 3 months ago
Spherical Catadioptric Arrays: Construction, Multi-View Geometry, and Calibration
This paper introduces a novel imaging system composed of an array of spherical mirrors and a single highresolution digital camera. We describe the mechanical design and constructi...
Douglas Lanman, Daniel E. Crispell, Megan Wachs, G...
ICDCSW
2006
IEEE
14 years 3 months ago
Developing Gestural Input
In this paper, we present the Gesture Cube, a digitally augmented cube for human-computer interaction. The Gesture Cube is designed to be an unobtrusive and playful interaction de...
Matthias Kranz, Stefan Freund, Paul Holleis, Albre...
IROS
2006
IEEE
134views Robotics» more  IROS 2006»
14 years 3 months ago
Third-Person Interactive Control of Humanoid with Real-Time Motion Planning Algorithm
- Interactive avatar control means a control mechanism using AI techniques to improve user navigation efficiency as well as visual realism in a 3D virtual environment. This paper r...
Shu-Wei Hsu, Tsai-Yen Li
VL
2006
IEEE
125views Visual Languages» more  VL 2006»
14 years 3 months ago
Code Thumbnails: Using Spatial Memory to Navigate Source Code
Modern development environments provide many features for navigating source code, yet recent studies show the developers still spend a tremendous amount of time just navigating. S...
Robert DeLine, Mary Czerwinski, Brian Meyers, Gina...
VL
2006
IEEE
220views Visual Languages» more  VL 2006»
14 years 3 months ago
AgentCubes: Raising the Ceiling of End-User Development in Education through Incremental 3D
Now that we have end-user programming environments capable of empowering kids with no programming background to build games in a matter of hours, a new quest for raising the ceili...
Alexander Repenning, Andri Ioannidou