Acquired data often provides the best knowledge of a material’s bidirectional reflectance distribution function (BRDF). Its integration into most real-time rendering systems re...
We describe an efficient technique for out-of-core management and interactive rendering of planet sized textured terrain surfaces. The technique, called P-Batched Dynamic Adaptiv...
Paolo Cignoni, Fabio Ganovelli, Enrico Gobbetti, F...
Motion provides strong visual cues for the perception of shape and depth, as demonstrated by cognitive scientists and visual artists. This paper presents a novel visualization tec...
Three dimensional computer reconstruction provides us with a means of visualising past environments, allowing us a glimpse of the past that might otherwise be difficult to appreci...
We present a three pass occlusion culling algorithm, which makes efficient use of hardware support. Our geo-scientific sub-surface data sets consist typically of a set of high res...