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VR
2010
IEEE
127views Virtual Reality» more  VR 2010»
13 years 8 months ago
Synthesizing contact sounds between textured models
We present a new interaction handling model for physics-based sound synthesis in virtual environments. A new three-level surface representation for describing object shapes, visib...
Zhimin Ren, Hengchin Yeh, Ming C. Lin
C5
2004
IEEE
14 years 1 months ago
Skeleton - Easy Simulation System
Skeleton is a visual scripting environment as an extension of Squeak etoy [1] with Connectors [2] system to make mathematical and physical simulation for non professional computer...
Takashi Yamamiya
CMC
1998
Springer
14 years 2 months ago
The IntelliMedia WorkBench - An Environment for Building Multimodal Systems
Abstract. Intelligent MultiMedia (IntelliMedia) focuses on the computer processing and understanding of signal and symbol input from at least speech, text and visual images in term...
Tom Brøndsted, Paul Dalsgaard, Lars Bo Lars...
ICCV
2007
IEEE
13 years 11 months ago
Ten-fold Improvement in Visual Odometry Using Landmark Matching
Our goal is to create a visual odometry system for robots and wearable systems such that localization accuracies of centimeters can be obtained for hundreds of meters of distance ...
Zhiwei Zhu, Taragay Oskiper, Supun Samarasekera, R...
WWW
2003
ACM
14 years 10 months ago
Dynamic service reconfiguration for wireless web access
This paper describes a dynamic service reconfiguration model where the proxy is composed of a chain of service objects called mobilets (pronounced as mo-be-lets), which can be dep...
Siu Nam Chuang, Alvin T. S. Chan, Jiannong Cao, Ro...