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» Visualization of mobile object environments
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125
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WOA
2003
15 years 3 months ago
Filling the Gap Between Users and Objects: a Multichannel Interactive Environment
— The design and the implementation of software for mobile computers and for pervasive computing environments entail several issues and lead to new requirements. Applications mus...
Davide Carboni, Andrea Piras, Stefano Sanna, Gavin...
SIGGRAPH
1993
ACM
15 years 6 months ago
Adaptive display algorithm for interactive frame rates during visualization of complex virtual environments
We describe an adaptive display algorithm for interactive frame rates during visualization of very complex virtual environments. The algorithm relies upon a hierarchical model rep...
Thomas A. Funkhouser, Carlo H. Séquin
128
Voted
SSD
2001
Springer
111views Database» more  SSD 2001»
15 years 7 months ago
Querying Mobile Objects in Spatio-Temporal Databases
In dynamic spatio-temporal environments where objects may continuously move in space, maintaining consistent information about the location of objects and processing motion-speciï¬...
Kriengkrai Porkaew, Iosif Lazaridis, Sharad Mehrot...
105
Voted
MSV
2007
15 years 4 months ago
Designing PRIMA: A Precise Visual Language for Modeling with Agents, in a Physical environment
In this paper we introduce PRIMA: A PRecise vIsual language for Modeling with Agents, in a physical environment. Our objective is to design an expressive Domain Specific Visual La...
Alexandre Muzy, Juan de Lara, Esther Guerra
ISMAR
2003
IEEE
15 years 7 months ago
Resolving Multiple Occluded Layers in Augmented Reality
A useful function of augmented reality (AR) systems is their ability to visualize occluded infrastructure directly in a user’s view of the environment. This is especially import...
Mark A. Livingston, J. Edward Swan II, Joseph L. G...