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CVIU
2010
163views more  CVIU 2010»
13 years 8 months ago
Automated handwashing assistance for persons with dementia using video and a partially observable Markov decision process
This paper presents a real-time vision-based system to assist a person with dementia wash their hands. The system uses only video inputs, and assistance is given as either verbal ...
Jesse Hoey, Pascal Poupart, Axel von Bertoldi, Tam...
CSCW
2007
ACM
13 years 7 months ago
Doing Virtually Nothing: Awareness and Accountability in Massively Multiplayer Online Worlds
To date the most popular and sophisticated types of virtual worlds can be found in the area of video gaming, especially in the genre of Massively Multiplayer Online Role Playing Ga...
Robert J. Moore, Nicolas Ducheneaut, Eric Nickell
ICCV
2009
IEEE
1042views Computer Vision» more  ICCV 2009»
15 years 25 days ago
Activity Recognition using the velocity histories of tracked keypoints
We present an activity recognition feature inspired by human psychophysical performance. This feature is based on the velocity history of tracked keypoints. We present a generat...
Ross Messing, Chris Pal, Henry Kautz
WWW
2004
ACM
14 years 8 months ago
Composite events for xml
Recently, active behavior has received attention in the XML field to automatically react to occurred events. Aside from proprietary approaches for enriching XML with active behavi...
Martin Bernauer, Gerti Kappel, Gerhard Kramler
SIGMOD
2008
ACM
154views Database» more  SIGMOD 2008»
14 years 8 months ago
SEMMO: a scalable engine for massively multiplayer online games
We propose to demonstrate SEMMO, a consistency server for MMOs. The key features of SEMMO are its novel distributed consistency protocol and system architecture. The distributed n...
Nitin Gupta 0003, Alan J. Demers, Johannes Gehrke