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VALUETOOLS
2006
ACM
167views Hardware» more  VALUETOOLS 2006»
14 years 3 months ago
Detailed cache simulation for detecting bottleneck, miss reason and optimization potentialities
Cache locality optimization is an efficient way for reducing the idle time of modern processors in waiting for needed data. This kind of optimization can be achieved either on the...
Jie Tao, Wolfgang Karl
BVAI
2005
Springer
14 years 2 months ago
A Neural Model of Human Object Recognition Development
The human capability of recognizing objects visually is here held to be a function emerging as result of interactions between epigenetic influences and basic neural plasticity mec...
Rosaria Grazia Domenella, Alessio Plebe
NPAR
2004
ACM
14 years 2 months ago
Cartoon rendering of smoke animations
We describe a technique for generating cartoon style animations of smoke. Our method takes the output of a physically-based simulator and uses it to drive particles that are rende...
Andrew Selle, Alex Mohr, Stephen Chenney
EGH
2004
Springer
14 years 2 months ago
Hardware-based simulation and collision detection for large particle systems
Particle systems have long been recognized as an essential building block for detail-rich and lively visual environments. Current implementations can handle up to 10,000 particles...
Andreas Kolb, Lutz Latta, Christof Rezk-Salama
DIGRA
2005
Springer
14 years 2 months ago
Shadowplay: Simulated Illumination in Game Worlds
Despite the fact that there are currently a number of enjoyable digital games in which light plays a key role, we lack a vocabulary with which to discuss simulated illumination in...
Simon Niedenthal