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115
Voted
ICIP
2000
IEEE
16 years 4 months ago
Pyramid Texture Compression and Decompression Using Interpolative Vector Quantization
Abstract-Texture mapping is a common technique used to increase the visual quality of 3D scenes. As texture mapping requires large memory to deal with large textures generally r e ...
Young-Su Kwon, In-Cheol Park, Chong-Min Kyung
113
Voted
VIS
2007
IEEE
144views Visualization» more  VIS 2007»
16 years 3 months ago
Enhancing Depth-Perception with Flexible Volumetric Halos
Volumetric data commonly has high depth complexity which makes it difficult to judge spatial relationships accurately. There are many different ways to enhance depth perception, su...
Stefan Bruckner, M. Eduard Gröller
VIS
2009
IEEE
216views Visualization» more  VIS 2009»
16 years 3 months ago
Volume Ray Casting with Peak Finding and Differential Sampling
Direct volume rendering and isosurfacing are ubiquitous rendering techniques in scientific visualization, commonly employed in imaging 3D data from simulation and scan sources. Con...
Aaron Knoll, Younis Hijazi, Rolf Westerteiger, ...
CHI
2006
ACM
16 years 2 months ago
A fisheye follow-up: further reflections on focus + context
Information worlds continue to grow, posing daunting challenges for interfaces. This paper tries to increase our understanding of approaches to the problem, building on the Genera...
George W. Furnas
CHI
2006
ACM
16 years 2 months ago
Feeling what you hear: tactile feedback for navigation of audio graphs
Access to digitally stored numerical data is currently very limited for sight impaired people. Graphs and visualizations are often used to analyze relationships between numerical ...
Steven A. Wall, Stephen A. Brewster