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AIHC
2007
Springer
14 years 4 months ago
Trajectory-Based Representation of Human Actions
This work addresses the problem of human action recognition by introducing a representation of a human action as a collection of short trajectories that are extracted in areas of ...
Antonios Oikonomopoulos, Ioannis Patras, Maja Pant...
EGH
2007
Springer
14 years 4 months ago
Accelerating real-time shading with reverse reprojection caching
Evaluating pixel shaders consumes a growing share of the computational budget for real-time applications. However, the significant temporal coherence in visible surface regions, ...
Diego F. Nehab, Pedro V. Sander, Jason Lawrence, N...
3DPVT
2006
IEEE
240views Visualization» more  3DPVT 2006»
14 years 4 months ago
Object Centered Stereo: Displacement Map Estimation Using Texture and Shading
We consider the problem of recovering 3D surface displacements using both shading and multi-view stereo cues. In contrast to traditional disparity or depth map representations, th...
Neil Birkbeck, Dana Cobzas, Martin Jägersand
3DPVT
2006
IEEE
194views Visualization» more  3DPVT 2006»
14 years 4 months ago
Histogram Matching for Camera Pose Neighbor Selection
A prerequisite to calibrated camera pose estimation is the construction of a camera neighborhood adjacency graph, a connected graph defining the pose neighbors of the camera set....
Kevin L. Steele, Parris K. Egbert, Bryan S. Morse
3DPVT
2006
IEEE
186views Visualization» more  3DPVT 2006»
14 years 4 months ago
Range Image Registration Based on Circular Features
Range sensing technology allows the photo-realistic modeling of large-scale scenes, such as urban structures. A major bottleneck in the process of 3D scene acquisition is the auto...
Cecilia Chao Chen, Ioannis Stamos