—Inexpensive RGB-D cameras that give an RGB image together with depth data have become widely available. We use this data to build 3D point clouds of a full scene. In this paper,...
Hema Swetha Koppula, Abhishek Anand, Thorsten Joac...
Scientific visualization and simulation frameworks mostly use data/event flow mechanisms for simulation specification, control, and interactivity. Even though object orientation p...
—With significant improvements in both wireless technologies and computational capabilities of mobile devices, it is now possible to exchange and render 3D graphics over wireless...
— This paper presents a visual attention mechanism for the acquisition of landmarks in an arbitrary scene. The proposed mechanism consists of two consecutive selection stages. Th...
While an important factor in depth perception, the occlusion effect in 3D environments also has a detrimental impact on tasks involving discovery, access, and spatial relation of o...