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CHI
1998
ACM
14 years 7 days ago
The Progress Portfolio: Designing Reflective Tools for a Classroom Context
A great deal of effort has gone into developing open-ended inquiry activities for science education as well as complex computer tools for accessing scientific data to help student...
Ben Loh, Josh Radinsky, Eric Russell, Louis M. Gom...
SIGGRAPH
1998
ACM
14 years 7 days ago
Rendering Synthetic Objects into Real Scenes: Bridging Traditional and Image-based Graphics with Global Illumination and High Dy
We present a method that uses measured scene radiance and global illumination in order to add new objects to light-based models with correct lighting. The method uses a high dynam...
Paul E. Debevec
SIGGRAPH
1993
ACM
14 years 2 days ago
Surround-screen projection-based virtual reality: the design and implementation of the CAVE
Several common systems satisfy some but not all of the VR definition above. Flight simulators provide vehicle tracking, not head tracking, and do not generally operate in binocular...
Carolina Cruz-Neira, Daniel J. Sandin, Thomas A. D...
APGV
2008
ACM
212views Visualization» more  APGV 2008»
13 years 10 months ago
Auditory self-motion illusions ("circular vection") can be facilitated by vibrations and the potential for actual motion
It has long been known that sound fields rotating around a stationary, blindfolded observer can elicit self-motion illusions ("circular vection") in 20-60% of participan...
Bernhard E. Riecke, Daniel Feuereissen, John J. Ri...
VIP
2001
13 years 9 months ago
Avatars: A Shifting Interaction
The intersection of theatre-performance, design, and informatics is a fertile area for a broader understanding of the possible design and interaction between people and avatars in...
Kristine Deray