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ICCV
2011
IEEE
12 years 8 months ago
Dynamic Manifold Warping for View Invariant Action Recognition
We address the problem of learning view-invariant 3D models of human motion from motion capture data, in order to recognize human actions from a monocular video sequence with arbi...
Dian Gong, Gerard Medioni
ICDM
2003
IEEE
92views Data Mining» more  ICDM 2003»
14 years 1 months ago
Postprocessing Decision Trees to Extract Actionable Knowledge
Most data mining algorithms and tools stop at discovered customer models, producing distribution information on customer profiles. Such techniques, when applied to industrial pro...
Qiang Yang, Jie Yin, Charles X. Ling, Tielin Chen
PAMI
2010
188views more  PAMI 2010»
13 years 6 months ago
A Unified Probabilistic Framework for Spontaneous Facial Action Modeling and Understanding
—Facial expression is a natural and powerful means of human communication. Recognizing spontaneous facial actions, however, is very challenging due to subtle facial deformation, ...
Yan Tong, Jixu Chen, Qiang Ji
CHI
2005
ACM
14 years 9 months ago
Breaking the laws of action in the user interface
Fitts' law, Steering law and Law of crossing, collectively known as the laws of action, model the speed-accuracy tradeoffs in common HCI tasks. These laws impose a certain sp...
Per Ola Kristensson
AIHC
2007
Springer
14 years 2 months ago
Trajectory-Based Representation of Human Actions
This work addresses the problem of human action recognition by introducing a representation of a human action as a collection of short trajectories that are extracted in areas of ...
Antonios Oikonomopoulos, Ioannis Patras, Maja Pant...