This paper describes a GPU framework for the real-time visualization of natural textured terrains, as well as the steps that are needed to populate them on-the-fly with tens of tho...
A shared visual workspace is one where multiple people can see the same objects at roughly the same time. We present findings from an experiment investigating the effects of share...
We describe an aircraft design problem in high dimensional space, with D typically being 10 to 30. In some respects this is a classic optimization problem, where the goal is to fi...
Clifford A. Shaffer, Duane L. Knill, Layne T. Wats...
Modern object-oriented programs are hierarchical systems with many thousands of interrelated subsystems. Visualization helps developers to better comprehend these large and comple...
Michael Balzer, Andreas Noack, Oliver Deussen, Cla...
In this paper, we propose a novel method to localize (or track) a foreground object and segment the foreground object from the surrounding background with occlusions for a moving ...