Sciweavers

1160 search results - page 200 / 232
» Visualizing Quality
Sort
View
SI3D
2005
ACM
14 years 2 months ago
Geopostors: a real-time geometry / impostor crowd rendering system
The simulation of large crowds of humans is important in many fields of computer graphics, including real-time applications such as games, as they can breathe life into otherwise...
Simon Dobbyn, John Hamill, Keith O'Conor, Carol O'...
CBSE
2005
Springer
14 years 2 months ago
Architecture Based Deployment of Large-Scale Component Based Systems: The Tool and Principles
After a component based system is developed, it has to be deployed into a target environment. As the system becomes much larger and more complex and the environment becomes open an...
Ling Lan, Gang Huang, Liya Ma, Meng Wang, Hong Mei...
IDEAL
2005
Springer
14 years 2 months ago
Patterns in Complex Systems Modeling
The design, development, and use of complex systems models raises a unique class of challenges and potential pitfalls, many of which are commonly recurring problems. Over time, res...
Janet Wiles, James Watson
RT
2005
Springer
14 years 2 months ago
Radiance Cache Splatting: A GPU-Friendly Global Illumination Algorithm
Fast global illumination computation is a challenge in several fields such as lighting simulation and computergenerated visual effects for movies. To this end, the irradiance cac...
Pascal Gautron, Jaroslav Krivánek, Kadi Bou...
SCIA
2005
Springer
108views Image Analysis» more  SCIA 2005»
14 years 2 months ago
Light Field Reconstruction Using a Planar Patch Model
Light fields are known for their potential in generating 3D reconstructions of a scene from novel viewpoints without need for a model of the scene. Reconstruction of novel views, ...
Adam Bowen, Andrew Mullins, Roland G. Wilson, Nasi...