Sciweavers

1160 search results - page 213 / 232
» Visualizing Quality
Sort
View
VVS
1998
IEEE
120views Visualization» more  VVS 1998»
14 years 25 days ago
Using Distance Maps for Accurate Surface Representation in Sampled Volumes
High quality rendering and physics-based modeling in volume graphics have been limited because intensity-based volumetric data do not represent surfaces well. High spatial frequen...
Sarah F. Frisken Gibson
SIGGRAPH
1998
ACM
14 years 25 days ago
Painterly Rendering with Curved Brush Strokes of Multiple Sizes
We present a new method for creating an image with a handpainted appearance from a photograph, and a new approach to designing styles of illustration. We “paint” an image with...
Aaron Hertzmann
SIGGRAPH
1993
ACM
14 years 20 days ago
Surround-screen projection-based virtual reality: the design and implementation of the CAVE
Several common systems satisfy some but not all of the VR definition above. Flight simulators provide vehicle tracking, not head tracking, and do not generally operate in binocular...
Carolina Cruz-Neira, Daniel J. Sandin, Thomas A. D...
CGF
2006
183views more  CGF 2006»
13 years 8 months ago
Cross Dissolve Without Cross Fade: Preserving Contrast, Color and Salience in Image Compositing
Linear interpolation is the standard image blending method used in image compositing. By averaging in the dynamic range, it reduces contrast and visibly degrades the quality of co...
Mark Grundland, Rahul Vohra, Gareth P. Williams, N...
IVC
2007
109views more  IVC 2007»
13 years 8 months ago
Hierarchical building recognition
In urban areas, buildings are often used as landmarks for localization. Reliable and efficient recognition of buildings is crucial for enabling this functionality. Motivated by t...
Wei Zhang, Jana Kosecká