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» Visualizing live software systems in 3D
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AVI
2008
13 years 11 months ago
Agent warp engine: formula based shape warping for networked applications
Computer visualization and networking have advanced dramatically over the last few years, partially driven by the exploding video game market. 3D hardware acceleration has reached...
Alexander Repenning, Andri Ioannidou
CSMR
2009
IEEE
14 years 3 months ago
EvoSpaces: Multi-dimensional Navigation Spaces for Software Evolution
EvoSpaces is a Swiss-wide research project sponsored by the Hasler foundation. It involves three partners: University of Zurich, University of Lugano and the University of Applied...
Michele Lanza, Harald Gall, Philippe Dugerdil
CW
2008
IEEE
14 years 3 months ago
Bi-Manual Interactive Tools for Cultural Heritage Researchers
The availability of intuitive, user-friendly and specialized software to work with 3D models of cultural heritage artifacts is as important as the availability of low-cost and rob...
Can Ozmen, Selim Balcisoy
PERVASIVE
2011
Springer
12 years 11 months ago
Hybrid Prototyping by Using Virtual and Miniature Simulation for Designing Spatial Interactive Information Systems
Abstract. In this paper, we introduce CityCompiler, an integrated environment for the iteration-based development of spatial interactive systems. CityCompiler visualizes interactiv...
Yasuto Nakanishi, Koji Sekiguchi, Takuro Ohmori, S...
ISMAR
2003
IEEE
14 years 1 months ago
Herding Sheep: Live System Development for Distributed Augmented Reality
In the past, architectures of Augmented Reality systems have been widely different and taylored to specific tasks. In this paper, we use the example of the SHEEP game to show how...
Asa MacWilliams, Christian Sandor, Martin Wagner, ...