We present an algorithm designed for navigating around a performance that was filmed as a “casual” multi-view video collection: real-world footage captured on hand held camer...
Luca Ballan, Gabriel J. Brostow, Jens Puwein, Marc...
Abstract. Most CBIR systems use low-level visual features for representation and retrieval of images. Generally such methods suffer from the problems of high-dimensionality leadin...
The problem of network bundwidth limitutions is encountered in ulmost uny distributed virtuul environment or networkedgume. In U typicul client-serversetup, where the virtuul worl...
Chris Faisstnauer, Dieter Schmalstieg, Werner Purg...
We introduce HandSCAPE, an orientation-aware digital tape measure, as an input device for digitizing field measurements, and visualizing the volume of the resulting vectors with c...
The perception and recognition of spatial layout of objects within a three-dimensional setting was studied using a virtual reality (VR) simulation. The subjects' task was to d...