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EDUTAINMENT
2006
Springer
13 years 11 months ago
Efficiently Maintaining Consistency Using Tree-Based P2P Network System in Distributed Network Games
There are two main approaches, conservative and optimistic, for maintaining consistency in distributed network games. Under the conservative approach, players may experience netwo...
Kyung Seob Moon, Vallipuram Muthukkumarasamy, Anne...
ICDE
2007
IEEE
136views Database» more  ICDE 2007»
14 years 9 months ago
Faceted Browsing over Large Databases of Text-Annotated Objects
We demonstrate a fully working system for multifaceted browsing over large collections of text-annotated data, such as annotated images, that are stored in relational databases. T...
Wisam Dakka, Panagiotis G. Ipeirotis, Kenneth R. W...
NIME
2005
Springer
150views Music» more  NIME 2005»
14 years 1 months ago
Experiments with Virtual Reality Instruments
In this paper, we introduce and analyze four gesture-controlled musical instruments. We briefly discuss the test platform designed to allow for rapid experimentation of new interf...
Teemu Mäki-Patola, Aki Kanerva, Juha Laitinen...
MSS
1999
IEEE
108views Hardware» more  MSS 1999»
13 years 12 months ago
Analysis of HPSS Performance Based on Per-file Transfer Logs
This paper analyses HPSS performance and, to a lesser extent, characterizes the SDSC HPSS workload, utilizing per-file transfer logs. The performance examined includes disk cache ...
Wayne Schroeder, Richard Marciano, Joe Lopez, Mich...
HPDC
2000
IEEE
14 years 3 days ago
dQUOB: Managing Large Data Flows using Dynamic Embedded Queries
The dQUOB system satis es client need for speci c information from high-volume data streams. The data streams we speak of are the ow of data existing during large-scale visualizat...
Beth Plale, Karsten Schwan