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CGF
2008
168views more  CGF 2008»
13 years 8 months ago
Interactive Global Illumination for Deformable Geometry in CUDA
Interactive global illumination for fully deformable scenes with dynamic relighting is currently a very elusive goal in the area of realistic rendering. In this work we propose a ...
Arne Schmitz, Markus Tavenrath, Leif Kobbelt
ECCV
2004
Springer
14 years 1 months ago
3D Digitization of a Hand-Held Object with a Wearable Vision Sensor
It is a common human behavior to hold a small object of interest and to manipulate it for observation. A computer system, symbiotic with a human, should recognize the object and th...
Sotaro Tsukizawa, Kazuhiko Sumi, Takashi Matsuyama
GECCO
2007
Springer
192views Optimization» more  GECCO 2007»
14 years 2 months ago
SDR: a better trigger for adaptive variance scaling in normal EDAs
Recently, advances have been made in continuous, normal– distribution–based Estimation–of–Distribution Algorithms (EDAs) by scaling the variance up from the maximum–like...
Peter A. N. Bosman, Jörn Grahl, Franz Rothlau...
LREC
2008
128views Education» more  LREC 2008»
13 years 10 months ago
On the Role of the NIMITEK Corpus in Developing an Emotion Adaptive Spoken Dialogue System
This paper reports on the creation of the multimodal NIMITEK corpus of affected behavior in human-machine interaction and its role in the development of the NIMITEK prototype syst...
Milan Gnjatovic, Dietmar Rösner
DATE
2003
IEEE
123views Hardware» more  DATE 2003»
14 years 1 months ago
RTOS Modeling for System Level Design
System level synthesis is widely seen as the solution for closing the productivity gap in system design. High level system models are used in system level design for early design ...
Andreas Gerstlauer, Haobo Yu, Daniel Gajski