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MHCI
2009
Springer
14 years 4 months ago
Effects of co-player visualization in a location-based chase-and-catch game
In our FoxHunt game, virtual foxes are chased on a playground. Foxes and hunters are rendered on a map displayed on GPS-enabled mobile phones. We collected data from three field ...
Gunnar Misund, Harald Holone, Håkon Tolsby, ...
ISWC
2006
IEEE
14 years 4 months ago
Eye of the Beholder: Phone-Based Text-Recognition for the Visually-Impaired
Blind and visually-impaired people cannot access essential information in the form of written text in our environment (e.g., on restaurant menus, street signs, door labels, produc...
Tudor Dumitras, Matthew L. Lee, Pablo Quinones, As...
HCI
2009
13 years 8 months ago
Composing Visual Syntax for Domain Specific Languages
With the increasing interest in metamodeling techniques for Domain Specific Modeling Languages (DSML) definition, there is a strong need to improve the language modeling process. O...
Luis Pedro, Matteo Risoldi, Didier Buchs, Bruno Ba...
HCI
2009
13 years 8 months ago
Sphere Anchored Map: A Visualization Technique for Bipartite Graphs in 3D
Circular anchored maps have been proposed as a drawing technique to acquire knowledge from bipartite graphs, where nodes in one set are arranged on a circumference. However, the re...
Takao Ito, Kazuo Misue, Jiro Tanaka
CHI
2007
ACM
14 years 10 months ago
Voyagers and voyeurs: supporting asynchronous collaborative information visualization
This paper describes mechanisms for asynchronous collaboration in the context of information visualization, recasting visualizations as not just analytic tools, but social spaces....
Jeffrey Heer, Fernanda B. Viégas, Martin Wa...