Sciweavers

2097 search results - page 202 / 420
» Visually Interactive Location-Aware Computing
Sort
View
95
Voted
WSCG
2004
165views more  WSCG 2004»
15 years 3 months ago
Client-Server Infrastructure for Interactive 3D Multi-User Environments
Multi-user environments, using 3D graphics, more and more find their way into areas like e-business, entertainment and cooperative work. Due to the increasing capabilities of hard...
Ingo Soetebier, Horst Birthelmer, Jörg Sahm
CORR
2006
Springer
140views Education» more  CORR 2006»
15 years 2 months ago
A Vortex Method for Bi-phasic Fluids Interacting with Rigid Bodies
We present an accurate Lagrangian method based on vortex particles, level-sets, and immersed boundary methods, for animating the interplay between two fluids and rigid solids. We ...
Mathieu Coquerelle, Jérémie Allard, ...
VCIP
2003
146views Communications» more  VCIP 2003»
15 years 3 months ago
Real-time free-viewpoint video rendering from volumetric geometry
The aim of this work is to render high-quality views of a dynamic scene from novel viewpoints in real-time. An online system available at our institute computes the visual hull as...
Bastian Goldlücke, Marcus A. Magnor
ISVC
2007
Springer
15 years 8 months ago
Iterative Methods for Visualization of Implicit Surfaces On GPU
Abstract. The ray-casting of implicit surfaces on GPU has been explored in the last few years. However, until recently, they were restricted to second degree (quadrics). We present...
Rodrigo de Toledo, Bruno Lévy, Jean-Claude ...
CGF
2008
84views more  CGF 2008»
15 years 2 months ago
Visualizing Underwater Ocean Optics
Simulating the in-water ocean light field is a daunting task. Ocean waters are one of the richest participating media, where light interacts not only with water molecules, but wit...
Diego Gutierrez, Francisco J. Serón, Adolfo...