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GRAPHICSINTERFACE
2004
13 years 10 months ago
A Hybrid Physical/Device-Space Approach for Spatio-Temporally Coherent Interactive Texture Advection on Curved Surfaces
We propose a novel approach for a dense texture-based visualization of vector fields on curved surfaces. Our texture advection mechanism relies on a Lagrangian particle tracing th...
Daniel Weiskopf, Thomas Ertl
INTERACT
2003
13 years 10 months ago
In Search of Resonant Human Computer Interaction: Building and Testing Aesthetic Installations
: Resonance (Gibson, 1986) of users while interacting with a product should be a key issue in the development of human computer interaction. Because resonance requires developing o...
Caroline Hummels, Philip R. Ross, Kees Overbeeke
IV
2005
IEEE
105views Visualization» more  IV 2005»
14 years 2 months ago
Learnability of Interactive Coordinated-View Visualizations
This paper examines the Human Computer Interaction issue of learnability of interactive coordinated-view visualizations. We take the case of DataMaps, a Census data visualization ...
Sujatha Krishnamoorthy, Christopher North
TOG
2008
134views more  TOG 2008»
13 years 8 months ago
Interactive visual editing of grammars for procedural architecture
We introduce a real-time interactive visual editing paradigm for shape grammars, allowing the creation of rulebases from scratch without text file editing. In previous work, shape...
Markus Lipp, Peter Wonka, Michael Wimmer
CGF
2002
103views more  CGF 2002»
13 years 8 months ago
Hardware Accelerated Interactive Vector Field Visualization: A level of detail approach
This paper presents an interactive global visualization technique for dense vector fields using levels of detail. We introduce a novel scheme which combines an error-controlled hi...
Udeepta Bordoloi, Han-Wei Shen