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VRST
2004
ACM
14 years 3 months ago
Modeling and rendering of walkthrough environments with panoramic images
An important, potential application of image-based techniques is to create photo-realistic image-based environments for interactive walkthrough. However, existing image-based stud...
Angus M. K. Siu, Ada S. K. Wan, Rynson W. H. Lau
CHI
1995
ACM
14 years 1 months ago
Comparison of Face-To-Face and Distributed Presentations
As organizations become distributed across multiple sites, they are looking to technology to help support enterprisewide communication and training to distant locations. We develo...
Ellen Isaacs, Trevor Morris, Thomas K. Rodriguez, ...
CAE
2007
14 years 16 days ago
memory [en]code - Building a Collective Memory within a Tabletop Installation
In this paper, we introduce memory [en]code, a project that evolved through an art+science collaboration. memory [en]code is an interactive tabletop installation that visualizes d...
Holly Schmidt, Uta Hinrichs, Alan Dunning, M. Shee...
TOG
2012
245views Communications» more  TOG 2012»
12 years 17 days ago
How do humans sketch objects?
Humans have used sketching to depict our visual world since prehistoric times. Even today, sketching is possibly the only rendering technique readily available to all humans. This...
Mathias Eitz, James Hays, Marc Alexa
SI3D
2009
ACM
14 years 5 months ago
Fast high-quality line visibility
Lines drawn over or in place of shaded 3D models can often provide greater comprehensibility and stylistic freedom that shading alone. A substantial challenge for making stylized ...
Forrester Cole, Adam Finkelstein