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CGI
2006
IEEE
14 years 1 months ago
Quasi-physical Simulation of Large-Scale Dynamic Forest Scenes
This paper presents a quasi-physically based approach for interactively simulating large-scale dynamic forest scenes under different wind conditions. We introduce theories from th...
Long Zhang, Chengfang Song, Qifeng Tan, Wei Chen, ...
OZCHI
2006
ACM
14 years 1 months ago
Spatial sound localization in an augmented reality environment
Augmented Reality (AR), the overlay of virtual images onto the real world, is an increasingly popular technique for developing new human-computer interfaces. As human navigation a...
Jaka Sodnik, Saso Tomazic, Raphael Grasset, Andrea...
SAC
2005
ACM
14 years 1 months ago
Time-varying, multivariate volume data reduction
Large-scale supercomputing is revolutionizing the way science is conducted. A growing challenge, however, is understanding the massive quantities of data produced by largescale si...
Nathaniel Fout, Kwan-Liu Ma, James P. Ahrens
SI3D
2003
ACM
14 years 1 months ago
Incorporating dynamic real objects into immersive virtual environments
We present algorithms that enable virtual objects to interact with and respond to virtual representations, avatars, of real objects. These techniques allow dynamic real objects, s...
Benjamin Lok, Samir Naik, Mary C. Whitton, Frederi...
ICCHP
2010
Springer
14 years 18 days ago
Real-Time Walk Light Detection with a Mobile Phone
Crossing an urban traffic intersection is one of the most dangerous activities of a blind or visually impaired person's travel. Building on past work by the authors on the iss...
Volodymyr Ivanchenko, James Coughlan, Huiying Shen