Game studies methodologies which focus on the visual, narrative, and semiotic content of digital games overlook the way that embodied perception and physiological response contrib...
Augmented Reality has now progressed to the point where real-time applications are being considered and needed. At the same time it is important that synthetic elements are render...
—Recursive subdivision schemes have been extensively used in computer graphics, computer-aided geometric design, and scientific visualization for modeling smooth surfaces of arbi...
Smooth trivariate splines on uniform tetrahedral partitions are well suited for high-quality visualization of isosurfaces from scalar volumetric data. We propose a novel rendering ...
Crowd simulation can be considered as a special case of Virtual Environments where avatars are intelligent agents instead of user-driven entities. These applications require both ...
Guillermo Vigueras, Miguel Lozano, Carlos Perez, J...