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» Volume Animation Using the Skeleton Tree
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VVS
1998
IEEE
97views Visualization» more  VVS 1998»
13 years 12 months ago
Volume Animation Using the Skeleton Tree
In this paper, we describe a technique to animate volumes using a volumetric skeleton. The skeleton is computed from the actual volume, based on a reversible thinning procedure us...
Nikhil Gagvani, Deepak R. Kenchammana-Hosekote, De...
CGI
2006
IEEE
14 years 1 months ago
Skeleton-Driven Animation Transfer Based on Consistent Volume Parameterization
To edit or create the animation of a 3D character model has always been an important but time-consuming task, since the animator usually needs to set up the character’s skeleton,...
Yen-Tuo Chang, Bing-Yu Chen, Wan-Chi Luo, Jian-Bin...
WSCG
2003
219views more  WSCG 2003»
13 years 9 months ago
Animating Scanned Human Models
We present techniques for automatically creating and animating models obtained from human whole body scanned data. A layered model is developed in which the underlying skeleton, s...
João Fradinho Oliveira, Dongliang Zhang, Be...
SG
2005
Springer
14 years 1 months ago
Automatic Cross-Sectioning Based on Topological Volume Skeletonization
: Cross-sectioning is a popular method for visualizing the complicated inner structures of three-dimensional volume datasets. However, the process is usually manual, meaning that a...
Yuki Mori, Shigeo Takahashi, Takeo Igarashi, Yurik...
MSV
2007
13 years 9 months ago
Visualizing the Inner Structure of N-Body Data Using Skeletonization
N-body simulations solve the n-body problem numerically and determine the trajectories of the n point masses. The result of these calculations is a huge amount of data detailing th...
Edward Dale, Hans-Peter Bischof