Sciweavers

156 search results - page 19 / 32
» Volume Rendering of Segmented Image Objects
Sort
View
VISUALIZATION
1999
IEEE
13 years 12 months ago
Splatting Without the Blur
Splatting is a volume rendering algorithm that combines efficient volume projection with a sparse data representation: Only voxels that have values inside the iso-range need to be...
Klaus Mueller, Torsten Möller, Roger Crawfis
ISVC
2007
Springer
14 years 1 months ago
SketchSurfaces: Sketch-Line Initialized Deformable Surfaces for Efficient and Controllable Interactive 3D Medical Image Segmenta
We present an intuitive, fast and accurate interactive segmentation method for visualizing and analyzing 3D medical images. Our method combines a general deformable subdivision-sur...
Meisam Aliroteh, Tim McInerney
CVRMED
1997
Springer
13 years 12 months ago
Medical image segmentation using topologically adaptable surfaces
E cient and powerful topologically adaptable deformable surfaces can be created by embedding and de ning discrete deformable surface models in terms of an A ne Cell Decomposition (...
Tim McInerney, Demetri Terzopoulos
VISSYM
2004
13 years 9 months ago
Occlusion Culling for Sub-Surface Models in Geo-Scientific Applications
We present a three pass occlusion culling algorithm, which makes efficient use of hardware support. Our geo-scientific sub-surface data sets consist typically of a set of high res...
John Plate, Anselm Grundhöfer, Benjamin Schmi...
GRAPHICSINTERFACE
1997
13 years 9 months ago
Multiresolution BSP Trees Applied to Terrain, Transparency, and General Objects
We present a system for incorporating multiple level of detail (LOD) models of 3D objects within a single hierarchical data structure. This system was designed for a scientific vi...
Charles Wiley, A. T. Campbell III, Stephen A. Szyg...