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CGF
2004
93views more  CGF 2004»
13 years 7 months ago
Instant Volumetric Understanding with Order-Independent Volume Rendering
Rapid, visual understanding of volumetric datasets is a crucial outcome of a good volume rendering application, but few current volume rendering systems deliver this result. Our g...
Benjamin Mora, David S. Ebert
CPHYSICS
2007
66views more  CPHYSICS 2007»
13 years 7 months ago
Simulation of photons from plasmas for the applications to display devices
Numerical modeling of the photon transport of the ultra violet (UV) and the visible lights are presented for plasma based display devices. The transport of UV lights which undergo...
Hae June Lee, Hyun Jin Yoon, Jae Koo Lee
EGH
2010
Springer
13 years 5 months ago
Real time volumetric shadows using polygonal light volumes
This paper presents a more efficient way of computing single scattering effects in homogeneous participating media for real-time purposes than the currently popular ray-marching b...
Markus Billeter, Erik Sintorn, Ulf Assarsson
VMV
2007
219views Visualization» more  VMV 2007»
13 years 8 months ago
GPU Rendering of Secondary Effects
In this paper we present an efficient data structure and algorithms for GPU ray tracing of secondary effects like reflections, refractions and shadows. Our method extends previo...
Kai Bürger, Stefan Hertel, Jens Krüger, ...
SOFTVIS
2010
ACM
13 years 7 months ago
AllocRay: memory allocation visualization for unmanaged languages
A programs memory system performance is one of the key determinants of its overall performance. Lack of understanding of a programs memory system behavior can lead to performance ...
George G. Robertson, Trishul M. Chilimbi, Bongshin...