Sciweavers

242 search results - page 23 / 49
» Volumetric Ray Tracing
Sort
View
IPPS
2010
IEEE
13 years 5 months ago
Measuring properties of molecular surfaces using ray casting
Molecular geometric properties, such as volume, exposed surface area, and occurrence of internal cavities, are important inputs to many applications in molecular modeling. In this ...
Mike Phillips, Iliyan Georgiev, Anna Katharina Deh...
CGF
2008
184views more  CGF 2008»
13 years 7 months ago
GPU Accelerated Direct Volume Rendering on an Interactive Light Field Display
We present a GPU accelerated volume ray casting system interactively driving a multi-user light field display. The display, driven by a single programmable GPU, is based on a spec...
Marco Agus, Enrico Gobbetti, José Antonio I...
CIMAGING
2008
123views Hardware» more  CIMAGING 2008»
13 years 9 months ago
Non-homogeneous ICD optimization for targeted reconstruction of volumetric CT
Medical imaging typically requires the reconstruction of a limited region of interest (ROI) to obtain a high resolution image of the anatomy of interest. Although targeted reconst...
Zhou Yu, Jean-Baptiste Thibault, Charles A. Bouman...
JCST
2010
147views more  JCST 2010»
13 years 6 months ago
Volumetric Vector-Based Representation for Indirect Illumination Caching
Abstract This paper introduces a caching technique based on a volumetric representation that captures low-frequency indirect illumination. This structure is intended for efficient ...
Romain Pacanowski, Xavier Granier, Christophe Schl...
COMGEO
2006
ACM
13 years 7 months ago
Cost prediction for ray shooting in octrees
The ray shooting problem arises in many different contexts and is a bottleneck of ray tracing in computer graphics. Unfortunately, theoretical solutions to the problem are not ver...
Boris Aronov, Hervé Brönnimann, Allen ...