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CGF
1998
213views more  CGF 1998»
13 years 6 months ago
Interactive Construction and Animation of Layered Elastically Deformable Characters
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
Russell Turner, Enrico Gobbetti
CVPR
2000
IEEE
14 years 8 months ago
Variable Albedo Surface Reconstruction from Stereo and Shape from Shading
We presen t a multiview method for the computation of object shape and re ectance characteristics based on the integration of shape from shading (SFS) and stereo, for nonconstan t...
Dimitris Samaras, Dimitris N. Metaxas, Pascal Fua,...
BMCBI
2010
218views more  BMCBI 2010»
13 years 4 months ago
A hybrid blob-slice model for accurate and efficient detection of fluorescence labeled nuclei in 3D
Background: To exploit the flood of data from advances in high throughput imaging of optically sectioned nuclei, image analysis methods need to correctly detect thousands of nucle...
Anthony Santella, Zhuo Du, Sonja Nowotschin, Anna-...
ISBMS
2010
Springer
14 years 1 months ago
Physics-Based Modeling of the Pregnant Woman
High quality obstetric images have become readily available with fast magnetic resonance imaging protocols or new 3D ultrasound probes. These obstetric images provide detailed info...
Juan Pablo de la Plata Alcalde, Lazar Bibin, J&eac...
MICCAI
2005
Springer
14 years 7 months ago
Computer-Assisted Ankle Joint Arthroplasty Using Bio-engineered Autografts
Bio-engineered cartilage has made substantial progress over the last years. Preciously few cases, however, are known where patients were actually able to benefit from these develop...
Rudolf Sidler, Wolfgang Köstler, Thibaut Bard...